Copy pixels in the frame buffer.
命名空间:
DSkin.OpenGL
程序集:
DSkin (在 DSkin.dll 中) 版本:16.6.3.22
语法public void CopyPixels(
int x,
int y,
int width,
int height,
uint type
)
参数
- x
- 类型:SystemInt32
Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - y
- 类型:SystemInt32
Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - width
- 类型:SystemInt32
Specify the dimensions of the rectangular region of pixels to be copied. Both must be nonnegative. - height
- 类型:SystemInt32
Specify the dimensions of the rectangular region of pixels to be copied. Both must be nonnegative. - type
- 类型:SystemUInt32
Specifies whether color values, depth values, or stencil values are to be copied. Symbolic constants OpenGL.COLOR, OpenGL.DEPTH, and OpenGL.STENCIL are accepted.
参见