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OpenGLVertex 方法

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  名称说明
公共方法Vertex(Double)
Set the current vertex (must be called between 'Begin' and 'End').
公共方法Vertex(Int32)
Set the current vertex (must be called between 'Begin' and 'End').
公共方法Vertex(Single)
Sets the current vertex (must be called between 'Begin' and 'End').
公共方法Vertex(Double, Double)
Set the current vertex (must be called between 'Begin' and 'End').
公共方法Vertex(Int16, Int16)
Set the current vertex (must be called between 'Begin' and 'End').
公共方法Vertex(Int32, Int32)
Set the current vertex (must be called between 'Begin' and 'End').
公共方法Vertex(Single, Single)
Set the current vertex (must be called between 'Begin' and 'End').
公共方法Vertex(Double, Double, Double)
Set the current vertex (must be called between 'Begin' and 'End').
公共方法Vertex(Int16, Int16, Int16)
Set the current vertex (must be called between 'Begin' and 'End').
公共方法Vertex(Int32, Int32, Int32)
Set the current vertex (must be called between 'Begin' and 'End').
公共方法Vertex(Single, Single, Single)
Set the current vertex (must be called between 'Begin' and 'End').
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