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OpenGLwglUseFontOutlines 方法

The wglUseFontOutlines function creates a set of display lists, one for each glyph of the currently selected outline font of a device context, for use with the current rendering context.

命名空间:  DSkin.OpenGL
程序集:  DSkin (在 DSkin.dll 中) 版本:16.6.3.22
语法
C#
public static bool wglUseFontOutlines(
	IntPtr hDC,
	uint first,
	uint count,
	uint listBase,
	float deviation,
	float extrusion,
	int format,
	GLYPHMETRICSFLOAT[] lpgmf
)

参数

hDC
类型:SystemIntPtr
The h DC.
first
类型:SystemUInt32
The first.
count
类型:SystemUInt32
The count.
listBase
类型:SystemUInt32
The list base.
deviation
类型:SystemSingle
The deviation.
extrusion
类型:SystemSingle
The extrusion.
format
类型:SystemInt32
The format.
lpgmf
类型:DSkin.OpenGLGLYPHMETRICSFLOAT
The LPGMF.

返回值

类型:Boolean

[缺少 "M:DSkin.OpenGL.OpenGL.wglUseFontOutlines(System.IntPtr,System.UInt32,System.UInt32,System.UInt32,System.Single,System.Single,System.Int32,DSkin.OpenGL.GLYPHMETRICSFLOAT[])" 的 <returns> 文档]

参见