OpenGLwglUseFontOutlines 方法 |
The wglUseFontOutlines function creates a set of display lists, one for each glyph of the currently selected outline font of a device context, for use with the current rendering context.
命名空间:
DSkin.OpenGL
程序集:
DSkin (在 DSkin.dll 中) 版本:16.6.3.22
语法public static bool wglUseFontOutlines(
IntPtr hDC,
uint first,
uint count,
uint listBase,
float deviation,
float extrusion,
int format,
GLYPHMETRICSFLOAT[] lpgmf
)
参数
- hDC
- 类型:SystemIntPtr
The h DC. - first
- 类型:SystemUInt32
The first. - count
- 类型:SystemUInt32
The count. - listBase
- 类型:SystemUInt32
The list base. - deviation
- 类型:SystemSingle
The deviation. - extrusion
- 类型:SystemSingle
The extrusion. - format
- 类型:SystemInt32
The format. - lpgmf
- 类型:DSkin.OpenGLGLYPHMETRICSFLOAT
The LPGMF.
返回值
类型:
Boolean[缺少 "M:DSkin.OpenGL.OpenGL.wglUseFontOutlines(System.IntPtr,System.UInt32,System.UInt32,System.UInt32,System.Single,System.Single,System.Int32,DSkin.OpenGL.GLYPHMETRICSFLOAT[])" 的 <returns> 文档]
参见