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OpenGLTexSubImage2D 方法

Specify a two-dimensional texture subimage.

命名空间:  DSkin.OpenGL
程序集:  DSkin (在 DSkin.dll 中) 版本:16.6.3.22
语法
C#
public void TexSubImage2D(
	uint target,
	int level,
	int xoffset,
	int yoffset,
	int width,
	int height,
	uint format,
	uint type,
	int[] pixels
)

参数

target
类型:SystemUInt32
Specifies the target texture. Must be OpenGL.TEXTURE_1D.
level
类型:SystemInt32
Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
xoffset
类型:SystemInt32
Specifies a texel offset in the x direction within the texture array.
yoffset
类型:SystemInt32
Specifies a texel offset in the y direction within the texture array.
width
类型:SystemInt32
Specifies the width of the texture subimage.
height
类型:SystemInt32
Specifies the height of the texture subimage.
format
类型:SystemUInt32
Specifies the format of the pixel data.
type
类型:SystemUInt32
Specifies the data type of the pixel data.
pixels
类型:SystemInt32
Specifies a pointer to the image data in memory.
参见