OpenGLRect 方法 |
| 名称 | 说明 | |
|---|---|---|
| Rect(Double, Double) |
Draw a rectangle from two coordinates, expressed as arrays, e.g
Rect(new float[] {0, 0}, new float[] {10, 10});
| |
| Rect(Int16, Int16) |
Draw a rectangle from two coordinates, expressed as arrays, e.g
Rect(new float[] {0, 0}, new float[] {10, 10});
| |
| Rect(Int32, Int32) |
Draw a rectangle from two coordinates, expressed as arrays, e.g
Rect(new float[] {0, 0}, new float[] {10, 10});
| |
| Rect(Single, Single) |
Draw a rectangle from two coordinates, expressed as arrays, e.g
Rect(new float[] {0, 0}, new float[] {10, 10});
| |
| Rect(Double, Double, Double, Double) |
Draw a rectangle from two coordinates (top-left and bottom-right).
| |
| Rect(Int16, Int16, Int16, Int16) |
Draw a rectangle from two coordinates (top-left and bottom-right).
| |
| Rect(Int32, Int32, Int32, Int32) |
Draw a rectangle from two coordinates (top-left and bottom-right).
| |
| Rect(Single, Single, Single, Single) |
Draw a rectangle from two coordinates (top-left and bottom-right).
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