Specify whether front- or back-facing facets can be culled.
命名空间:
DSkin.OpenGL
程序集:
DSkin (在 DSkin.dll 中) 版本:16.6.3.22
语法public void CullFace(
uint mode
)
参数
- mode
- 类型:SystemUInt32
Specifies whether front- or back-facing facets are candidates for culling. Symbolic constants OpenGL.FRONT, OpenGL.BACK, and OpenGL.FRONT_AND_BACK are accepted. The initial value is OpenGL.BACK.
参见