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OpenGLPolygonOffset 方法

Set the scale and units used to calculate depth values.

命名空间:  DSkin.OpenGL
程序集:  DSkin (在 DSkin.dll 中) 版本:16.6.3.22
语法
C#
public void PolygonOffset(
	float factor,
	float units
)

参数

factor
类型:SystemSingle
Specifies a scale factor that is used to create a variable depth offset for each polygon. The initial value is 0.
units
类型:SystemSingle
Is multiplied by an implementation-specific value to create a constant depth offset. The initial value is 0.
参见