Set the polygon stippling pattern.
命名空间:
DSkin.OpenGL
程序集:
DSkin (在 DSkin.dll 中) 版本:16.6.3.22
语法public void PolygonStipple(
byte[] mask
)
参数
- mask
- 类型:SystemByte
Specifies a pointer to a 32x32 stipple pattern that will be unpacked from memory in the same way that glDrawPixels unpacks pixels.
参见