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OpenGLUnProject 方法 (Double, Double, Double)

This is a convenience function. It calls UnProject with the current viewport, modelview and persective matricies, saving you from getting them. To use you own matricies, all the other version of UnProject.

命名空间:  DSkin.OpenGL
程序集:  DSkin (在 DSkin.dll 中) 版本:16.6.3.22
语法
C#
public double[] UnProject(
	double winx,
	double winy,
	double winz
)

参数

winx
类型:SystemDouble
X Coordinate (Screen Coordinate).
winy
类型:SystemDouble
Y Coordinate (Screen Coordinate).
winz
类型:SystemDouble
Z Coordinate (Screen Coordinate).

返回值

类型:Double
The world coordinate.
参见