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OpenGLUnProject 方法 (Double, Double, Double, Double, Double, Int32, Double, Double, Double)

This function turns a screen Coordinate into a world coordinate.

命名空间:  DSkin.OpenGL
程序集:  DSkin (在 DSkin.dll 中) 版本:16.6.3.22
语法
C#
public void UnProject(
	double winx,
	double winy,
	double winz,
	double[] modelMatrix,
	double[] projMatrix,
	int[] viewport,
	ref double objx,
	ref double objy,
	ref double objz
)

参数

winx
类型:SystemDouble
Screen Coordinate.
winy
类型:SystemDouble
Screen Coordinate.
winz
类型:SystemDouble
Screen Coordinate.
modelMatrix
类型:SystemDouble
Current ModelView matrix.
projMatrix
类型:SystemDouble
Current Projection matrix.
viewport
类型:SystemInt32
Current Viewport.
objx
类型:SystemDouble
The world coordinate.
objy
类型:SystemDouble
The world coordinate.
objz
类型:SystemDouble
The world coordinate.
参见