OpenGLUnProject 方法 (Double, Double, Double, Double, Double, Int32, Double, Double, Double) |
This function turns a screen Coordinate into a world coordinate.
命名空间:
DSkin.OpenGL
程序集:
DSkin (在 DSkin.dll 中) 版本:16.6.3.22
语法public void UnProject(
double winx,
double winy,
double winz,
double[] modelMatrix,
double[] projMatrix,
int[] viewport,
ref double objx,
ref double objy,
ref double objz
)
参数
- winx
- 类型:SystemDouble
Screen Coordinate. - winy
- 类型:SystemDouble
Screen Coordinate. - winz
- 类型:SystemDouble
Screen Coordinate. - modelMatrix
- 类型:SystemDouble
Current ModelView matrix. - projMatrix
- 类型:SystemDouble
Current Projection matrix. - viewport
- 类型:SystemInt32
Current Viewport. - objx
- 类型:SystemDouble
The world coordinate. - objy
- 类型:SystemDouble
The world coordinate. - objz
- 类型:SystemDouble
The world coordinate.
参见