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OpenGLTexGen 方法 (UInt32, UInt32, Int32)

Control the generation of texture coordinates.

命名空间:  DSkin.OpenGL
程序集:  DSkin (在 DSkin.dll 中) 版本:16.6.3.22
语法
C#
public void TexGen(
	uint coord,
	uint pname,
	int param
)

参数

coord
类型:SystemUInt32
Specifies a texture coordinate. Must be one of OpenGL.S, OpenGL.T, OpenGL.R, or OpenGL.Q.
pname
类型:SystemUInt32
Specifies the symbolic name of the texture-coordinate generation function. Must be OpenGL.TEXTURE_GEN_MODE.
param
类型:SystemInt32
Specifies a single-valued texture generation parameter, one of OpenGL.OBJECT_LINEAR, OpenGL.GL_EYE_LINEAR, or OpenGL.SPHERE_MAP.
参见