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OpenGLMap2 方法 (UInt32, Single, Single, Int32, Int32, Single, Single, Int32, Int32, Single)

Defines a 2D evaluator.

命名空间:  DSkin.OpenGL
程序集:  DSkin (在 DSkin.dll 中) 版本:16.6.3.22
语法
C#
public void Map2(
	uint target,
	float u1,
	float u2,
	int ustride,
	int uorder,
	float v1,
	float v2,
	int vstride,
	int vorder,
	float[] points
)

参数

target
类型:SystemUInt32
What the control points represent (e.g. MAP2_VERTEX_3).
u1
类型:SystemSingle
Range of the variable 'u'.
u2
类型:SystemSingle
Range of the variable 'u.
ustride
类型:SystemInt32
Offset between beginning of one control point and the next.
uorder
类型:SystemInt32
The degree plus one.
v1
类型:SystemSingle
Range of the variable 'v'.
v2
类型:SystemSingle
Range of the variable 'v'.
vstride
类型:SystemInt32
Offset between beginning of one control point and the next.
vorder
类型:SystemInt32
The degree plus one.
points
类型:SystemSingle
The data for the points.
参见