Draws a connected group of quadrilaterals. One quadrilateral is defined for each pair of vertices presented after the first pair. Vertices 2n - 1, 2n, 2n + 2, and 2n + 1 define quadrilateral n. N/2 - 1 quadrilaterals are drawn. Note that the order in which vertices are used to construct a quadrilateral from strip data is different from that used with independent data.
命名空间:
DSkin.OpenGL
程序集:
DSkin (在 DSkin.dll 中) 版本:16.6.3.22
语法public const uint GL_QUAD_STRIP = 8
字段值
类型:
UInt32
参见