OpenGLCallLists 方法 (Int32, UInt32, IntPtr) |
Execute a list of display lists.
命名空间:
DSkin.OpenGL
程序集:
DSkin (在 DSkin.dll 中) 版本:16.6.3.22
语法public void CallLists(
int n,
uint type,
IntPtr lists
)
参数
- n
- 类型:SystemInt32
Specifies the number of display lists to be executed. - type
- 类型:SystemUInt32
Specifies the type of values in lists. Symbolic constants OpenGL.BYTE, OpenGL.UNSIGNED_BYTE, OpenGL.SHORT, OpenGL.UNSIGNED_SHORT, OpenGL.INT, OpenGL.UNSIGNED_INT, OpenGL.FLOAT, OpenGL.2_BYTES, OpenGL.3_BYTES and OpenGL.4_BYTES are accepted. - lists
- 类型:SystemIntPtr
Specifies the address of an array of name offsets in the display list. The pointer type is void because the offsets can be bytes, shorts, ints, or floats, depending on the value of type.
参见