OpenGLMap1 方法 (UInt32, Double, Double, Int32, Int32, Double) |
Defines a 1D evaluator.
命名空间:
DSkin.OpenGL
程序集:
DSkin (在 DSkin.dll 中) 版本:16.6.3.22
语法public void Map1(
uint target,
double u1,
double u2,
int stride,
int order,
double[] points
)
参数
- target
- 类型:SystemUInt32
What the control points represent (e.g. MAP1_VERTEX_3). - u1
- 类型:SystemDouble
Range of the variable 'u'. - u2
- 类型:SystemDouble
Range of the variable 'u'. - stride
- 类型:SystemInt32
Offset between beginning of one control point, and beginning of next. - order
- 类型:SystemInt32
The degree plus one, should agree with the number of control points. - points
- 类型:SystemDouble
The data for the points.
参见