OpenGLGetMaterial 方法 (UInt32, UInt32, Single) |
Return material parameters.
命名空间:
DSkin.OpenGL
程序集:
DSkin (在 DSkin.dll 中) 版本:16.6.3.22
语法public void GetMaterial(
uint face,
uint pname,
float[] parameters
)
参数
- face
- 类型:SystemUInt32
Specifies which of the two materials is being queried. OpenGL.FRONT or OpenGL.BACK are accepted, representing the front and back materials, respectively. - pname
- 类型:SystemUInt32
Specifies the material parameter to return. - parameters
- 类型:SystemSingle
Returns the requested data.
参见