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OpenGLGetMaterial 方法 (UInt32, UInt32, Single)

Return material parameters.

命名空间:  DSkin.OpenGL
程序集:  DSkin (在 DSkin.dll 中) 版本:16.6.3.22
语法
C#
public void GetMaterial(
	uint face,
	uint pname,
	float[] parameters
)

参数

face
类型:SystemUInt32
Specifies which of the two materials is being queried. OpenGL.FRONT or OpenGL.BACK are accepted, representing the front and back materials, respectively.
pname
类型:SystemUInt32
Specifies the material parameter to return.
parameters
类型:SystemSingle
Returns the requested data.
参见