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OpenGLClipPlane 方法 (UInt32, Double)

Specify a plane against which all geometry is clipped.

命名空间:  DSkin.OpenGL
程序集:  DSkin (在 DSkin.dll 中) 版本:16.6.3.22
语法
C#
public void ClipPlane(
	uint plane,
	double[] equation
)

参数

plane
类型:SystemUInt32
Specifies which clipping plane is being positioned. Symbolic names of the form OpenGL.CLIP_PLANEi, where i is an integer between 0 and OpenGL.MAX_CLIP_PLANES -1, are accepted.
equation
类型:SystemDouble
Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation.
参见