StrokeStyle 构造函数 (Int32, Color, Color, Color, Boolean, HatchStyle, Int32) |
命名空间: DSkin.Controls
public StrokeStyle( int ShiftStep, Color Color1, Color Color2, Color Color3, bool TextureEnable, HatchStyle TextureStyle, int Width )
[缺少 "M:DSkin.Controls.StrokeStyle.#ctor(System.Int32,System.Drawing.Color,System.Drawing.Color,System.Drawing.Color,System.Boolean,System.Drawing.Drawing2D.HatchStyle,System.Int32)" 的 <param name="ShiftStep"/> 文档]
[缺少 "M:DSkin.Controls.StrokeStyle.#ctor(System.Int32,System.Drawing.Color,System.Drawing.Color,System.Drawing.Color,System.Boolean,System.Drawing.Drawing2D.HatchStyle,System.Int32)" 的 <param name="Color1"/> 文档]
[缺少 "M:DSkin.Controls.StrokeStyle.#ctor(System.Int32,System.Drawing.Color,System.Drawing.Color,System.Drawing.Color,System.Boolean,System.Drawing.Drawing2D.HatchStyle,System.Int32)" 的 <param name="Color2"/> 文档]
[缺少 "M:DSkin.Controls.StrokeStyle.#ctor(System.Int32,System.Drawing.Color,System.Drawing.Color,System.Drawing.Color,System.Boolean,System.Drawing.Drawing2D.HatchStyle,System.Int32)" 的 <param name="Color3"/> 文档]
[缺少 "M:DSkin.Controls.StrokeStyle.#ctor(System.Int32,System.Drawing.Color,System.Drawing.Color,System.Drawing.Color,System.Boolean,System.Drawing.Drawing2D.HatchStyle,System.Int32)" 的 <param name="TextureEnable"/> 文档]
[缺少 "M:DSkin.Controls.StrokeStyle.#ctor(System.Int32,System.Drawing.Color,System.Drawing.Color,System.Drawing.Color,System.Boolean,System.Drawing.Drawing2D.HatchStyle,System.Int32)" 的 <param name="TextureStyle"/> 文档]
[缺少 "M:DSkin.Controls.StrokeStyle.#ctor(System.Int32,System.Drawing.Color,System.Drawing.Color,System.Drawing.Color,System.Boolean,System.Drawing.Drawing2D.HatchStyle,System.Int32)" 的 <param name="Width"/> 文档]